T5-3 Docs: writing CODE in Rust guide #19

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opened 2026-09-19 02:10:58 +02:00 by sleepy · 0 comments
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Status (2026-09-22)

Re-scoped — do NOT write against the current SDK ergonomics. A first pass (worktree al-t19, branch task/19-rust-guide, commit 7da8843) wrote §1-2 as a '300-line crate anatomy' guide; that is superseded by T6-1 (verb layer + starter harness) which makes the hand-rolled scaffold obsolete. Keep that branch's §3+ (protocol rules: can_ guards, walk-verified ground, rate limits, potion ladder)* — those stay valid — and rewrite §1-2 to teach the verb-layer workflow (~15-25 line combat loop) once T6-1 lands. Also document the T6-2 in-game Rust CODE panel and the T4-3 /rust-code + al serve loop.

Original: a 'writing CODE in Rust' guide so the learning path is explicit.

## Status (2026-09-22) **Re-scoped — do NOT write against the current SDK ergonomics.** A first pass (worktree `al-t19`, branch `task/19-rust-guide`, commit `7da8843`) wrote §1-2 as a '300-line crate anatomy' guide; that is **superseded** by T6-1 (verb layer + starter harness) which makes the hand-rolled scaffold obsolete. Keep that branch's **§3+ (protocol rules: can_* guards, walk-verified ground, rate limits, potion ladder)** — those stay valid — and rewrite §1-2 to teach the *verb-layer* workflow (~15-25 line combat loop) once T6-1 lands. Also document the T6-2 in-game Rust CODE panel and the T4-3 `/rust-code` + `al serve` loop. _Original: a 'writing CODE in Rust' guide so the learning path is explicit._
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sleepy/adventureland_mongodb#19
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