ggml webgpu: initial flashattention implementation (#18610)
* FlashAttention (#13) * Add inplace softmax * Move rms_norm to split row approach * Update debug for supports_op * clean up debug statements * neg f16xf32xip builds and runs, havent actually ran a model that uses neg kernel yet though * neg passes backend test * unary operators pass ggml tests * rms_norm double declaration bug atoned * abides by editor-config * removed vestigial files * fixed autoconfig * All operators (inlcluding xielu) working * removed unnecesarry checking if node->src[1] exists for unary operators * responded and dealt with PR comments * implemented REPL_Template support and removed bug in unary operators kernel * formatted embed wgsl and ggml-webgpu.cpp * Faster tensors (#8) Add fast matrix and matrix/vector multiplication. * Use map for shader replacements instead of pair of strings * Wasm (#9) * webgpu : fix build on emscripten * more debugging stuff * test-backend-ops: force single thread on wasm * fix single-thread case for init_tensor_uniform * use jspi * add pthread * test: remember to set n_thread for cpu backend * Add buffer label and enable dawn-specific toggles to turn off some checks * Intermediate state * Fast working f16/f32 vec4 * Working float fast mul mat * Clean up naming of mul_mat to match logical model, start work on q mul_mat * Setup for subgroup matrix mat mul * Basic working subgroup matrix * Working subgroup matrix tiling * Handle weirder sg matrix sizes (but still % sg matrix size) * Working start to gemv * working f16 accumulation with shared memory staging * Print out available subgroup matrix configurations * Vectorize dst stores for sg matrix shader * Gemv working scalar * Minor set_rows optimization (#4) * updated optimization, fixed errors * non vectorized version now dispatches one thread per element * Simplify * Change logic for set_rows pipelines --------- Co-authored-by: Neha Abbas <nehaabbas@macbookpro.lan> Co-authored-by: Neha Abbas <nehaabbas@ReeseLevines-MacBook-Pro.local> Co-authored-by: Reese Levine <reeselevine1@gmail.com> * Comment on dawn toggles * Working subgroup matrix code for (semi)generic sizes * Remove some comments * Cleanup code * Update dawn version and move to portable subgroup size * Try to fix new dawn release * Update subgroup size comment * Only check for subgroup matrix configs if they are supported * Add toggles for subgroup matrix/f16 support on nvidia+vulkan * Make row/col naming consistent * Refactor shared memory loading * Move sg matrix stores to correct file * Working q4_0 * Formatting * Work with emscripten builds * Fix test-backend-ops emscripten for f16/quantized types * Use emscripten memory64 to support get_memory * Add build flags and try ci --------- Co-authored-by: Xuan Son Nguyen <son@huggingface.co> * Remove extra whitespace * Move wasm single-thread logic out of test-backend-ops for cpu backend * Disable multiple threads for emscripten single-thread builds in ggml_graph_plan * Refactored pipelines and workgroup calculations (#10) * refactored pipelines * refactored workgroup calculation * removed commented out block of prior maps * Clean up ceiling division pattern --------- Co-authored-by: Neha Abbas <nehaabbas@eduroam-169-233-141-223.ucsc.edu> Co-authored-by: Reese Levine <reeselevine1@gmail.com> * Start work on flash attention * Shader structure set up (many bugs still) * debugging * Working first test * Working with head grouping, head sizes to 128, logit softcap, mask/sinks enabled, f32 * Generalize softmax to work with multiple subgroups, f16 accumulation, mask shared memory tiling * Start work on integrating pre-wgsl * Separate structs/initial shader compilation library into separate files * Work on compilation choices for flashattention * Work on subgroup matrix/tile size portability * subgroup size agnostic online softmax * Cleanups, quantization types * more cleanup * fix wasm build * Refactor flashattention to increase parallelism, use direct loads for KV in somce cases * Checkpoint * formatting * Update to account for default kv cache padding * formatting shader * Add workflow for ggml-ci webgpu * Try passing absolute path to dawn in ggml-ci * Avoid error on device destruction, add todos for proper cleanup * Fix unused warning * Forgot one parameter unused * Move some flashattn computation to f32 for correctness
This commit is contained in:
@@ -152,13 +152,13 @@ jobs:
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DAWN_VERSION="v2.0.0"
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DAWN_OWNER="reeselevine"
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DAWN_REPO="dawn"
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DAWN_ASSET_NAME="Dawn-5e9a4865b1635796ccc77dd30057f2b4002a1355-macos-latest-Release.zip"
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echo "Fetching release asset from https://github.com/${DAWN_OWNER}/${DAWN_REPO}/releases/download/${DAWN_VERSION}/${DAWN_ASSET_NAME}"
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DAWN_ASSET_NAME="Dawn-5e9a4865b1635796ccc77dd30057f2b4002a1355-macos-latest-Release"
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echo "Fetching release asset from https://github.com/${DAWN_OWNER}/${DAWN_REPO}/releases/download/${DAWN_VERSION}/${DAWN_ASSET_NAME}.zip"
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curl -L -o artifact.zip \
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"https://github.com/${DAWN_OWNER}/${DAWN_REPO}/releases/download/${DAWN_VERSION}/${DAWN_ASSET_NAME}"
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"https://github.com/${DAWN_OWNER}/${DAWN_REPO}/releases/download/${DAWN_VERSION}/${DAWN_ASSET_NAME}.zip"
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mkdir dawn
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unzip artifact.zip
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tar -xvf Dawn-5e9a4865b1635796ccc77dd30057f2b4002a1355-macos-latest-Release.tar.gz -C dawn --strip-components=1
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tar -xvf ${DAWN_ASSET_NAME}.tar.gz -C dawn --strip-components=1
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- name: Build
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id: cmake_build
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@@ -532,13 +532,13 @@ jobs:
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DAWN_VERSION="v2.0.0"
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DAWN_OWNER="reeselevine"
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DAWN_REPO="dawn"
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DAWN_ASSET_NAME="Dawn-5e9a4865b1635796ccc77dd30057f2b4002a1355-ubuntu-latest-Release.zip"
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echo "Fetching release asset from https://github.com/${DAWN_OWNER}/${DAWN_REPO}/releases/download/${DAWN_VERSION}/${DAWN_ASSET_NAME}"
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DAWN_ASSET_NAME="Dawn-5e9a4865b1635796ccc77dd30057f2b4002a1355-ubuntu-latest-Release"
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echo "Fetching release asset from https://github.com/${DAWN_OWNER}/${DAWN_REPO}/releases/download/${DAWN_VERSION}/${DAWN_ASSET_NAME}.zip"
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curl -L -o artifact.zip \
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"https://github.com/${DAWN_OWNER}/${DAWN_REPO}/releases/download/${DAWN_VERSION}/${DAWN_ASSET_NAME}"
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"https://github.com/${DAWN_OWNER}/${DAWN_REPO}/releases/download/${DAWN_VERSION}/${DAWN_ASSET_NAME}.zip"
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mkdir dawn
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unzip artifact.zip
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tar -xvf Dawn-5e9a4865b1635796ccc77dd30057f2b4002a1355-ubuntu-latest-Release.tar.gz -C dawn --strip-components=1
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tar -xvf ${DAWN_ASSET_NAME}.tar.gz -C dawn --strip-components=1
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- name: Build
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id: cmake_build
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@@ -1704,6 +1704,34 @@ jobs:
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run: |
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GG_BUILD_METAL=1 bash ./ci/run.sh ~/results/llama.cpp ~/mnt/llama.cpp
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ggml-ci-mac-webgpu:
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runs-on: [self-hosted, macOS, ARM64]
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steps:
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- name: Clone
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id: checkout
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uses: actions/checkout@v4
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- name: Dawn Dependency
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id: dawn-depends
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run: |
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DAWN_VERSION="v2.0.0"
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DAWN_OWNER="reeselevine"
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DAWN_REPO="dawn"
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DAWN_ASSET_NAME="Dawn-5e9a4865b1635796ccc77dd30057f2b4002a1355-macos-latest-Release"
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echo "Fetching release asset from https://github.com/${DAWN_OWNER}/${DAWN_REPO}/releases/download/${DAWN_VERSION}/${DAWN_ASSET_NAME}.zip"
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curl -L -o artifact.zip \
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"https://github.com/${DAWN_OWNER}/${DAWN_REPO}/releases/download/${DAWN_VERSION}/${DAWN_ASSET_NAME}.zip"
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mkdir dawn
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unzip artifact.zip
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tar -xvf ${DAWN_ASSET_NAME}.tar.gz -C dawn --strip-components=1
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- name: Test
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id: ggml-ci
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run: |
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GG_BUILD_WEBGPU=1 GG_BUILD_WEBGPU_DAWN_PREFIX="$GITHUB_WORKSPACE/dawn" \
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bash ./ci/run.sh ~/results/llama.cpp ~/mnt/llama.cpp
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ggml-ci-mac-vulkan:
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runs-on: [self-hosted, macOS, ARM64]
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