vulkan: Programmatically add RoundingModeRTE to all shaders when the device supports it (#21572)
* vulkan: Programmatically add RoundingModeRTE to all shaders when the device supports it * use FetchContent to get SPIRV-Headers * Fetch spirv-headers unconditionally * remove fetchcontent, rely on installed headers * fix ubuntu job * Update docs/build.md
This commit is contained in:
@@ -7,7 +7,7 @@ RUN apt update && apt install -y git build-essential cmake wget xz-utils
|
||||
|
||||
# Install SSL and Vulkan SDK dependencies
|
||||
RUN apt install -y libssl-dev curl \
|
||||
libxcb-xinput0 libxcb-xinerama0 libxcb-cursor-dev libvulkan-dev glslc
|
||||
libxcb-xinput0 libxcb-xinerama0 libxcb-cursor-dev libvulkan-dev glslc spirv-headers
|
||||
|
||||
# Build it
|
||||
WORKDIR /app
|
||||
|
||||
Reference in New Issue
Block a user