vulkan: Programmatically add RoundingModeRTE to all shaders when the device supports it (#21572)

* vulkan: Programmatically add RoundingModeRTE to all shaders when the device supports it

* use FetchContent to get SPIRV-Headers

* Fetch spirv-headers unconditionally

* remove fetchcontent, rely on installed headers

* fix ubuntu job

* Update docs/build.md
This commit is contained in:
Jeff Bolz
2026-04-14 15:17:45 +02:00
committed by GitHub
parent f4b5bf2f32
commit 1f30ac0cea
19 changed files with 144 additions and 175 deletions
+1 -1
View File
@@ -7,7 +7,7 @@ RUN apt update && apt install -y git build-essential cmake wget xz-utils
# Install SSL and Vulkan SDK dependencies
RUN apt install -y libssl-dev curl \
libxcb-xinput0 libxcb-xinerama0 libxcb-cursor-dev libvulkan-dev glslc
libxcb-xinput0 libxcb-xinerama0 libxcb-cursor-dev libvulkan-dev glslc spirv-headers
# Build it
WORKDIR /app