webui: fix slow mic stop and WAV encode (#22480)

* webui: instant mic stop, race-free recorder restart

* webui: faster WAV PCM encode via hoisted channels and Int16Array

* chore: update webui build output

* webui: drop setTimeout(0) hack and harden cancelRecording

* chore: update webui build output
This commit is contained in:
Pascal
2026-04-29 12:58:35 +02:00
committed by GitHub
parent 1cbc846eba
commit 59237bfbbc
3 changed files with 138 additions and 107 deletions
@@ -527,16 +527,15 @@
}
if (isRecording) {
isRecording = false;
try {
const audioBlob = await audioRecorder.stopRecording();
const wavBlob = await convertToWav(audioBlob);
const audioFile = createAudioFile(wavBlob);
onFilesAdd?.([audioFile]);
isRecording = false;
} catch (error) {
console.error('Failed to stop recording:', error);
isRecording = false;
}
} else {
try {
@@ -43,27 +43,48 @@ export class AudioRecorder {
async stopRecording(): Promise<Blob> {
return new Promise((resolve, reject) => {
if (!this.mediaRecorder || this.mediaRecorder.state === 'inactive') {
const recorder = this.mediaRecorder;
const chunks = this.audioChunks;
const stream = this.stream;
if (!recorder || recorder.state === 'inactive') {
reject(new Error('No active recording to stop'));
return;
}
this.mediaRecorder.onstop = () => {
const mimeType = this.mediaRecorder?.mimeType || MimeTypeAudio.WAV;
const audioBlob = new Blob(this.audioChunks, { type: mimeType });
// Detach instance state right away so a new startRecording can take over without race
this.mediaRecorder = null;
this.audioChunks = [];
this.stream = null;
this.recordingState = false;
this.cleanup();
recorder.onstop = () => {
const audioBlob = new Blob(chunks, {
type: recorder.mimeType || MimeTypeAudio.WAV
});
if (stream) {
for (const track of stream.getTracks()) {
track.stop();
}
}
resolve(audioBlob);
};
this.mediaRecorder.onerror = (event) => {
recorder.onerror = (event) => {
console.error('Recording error:', event);
this.cleanup();
if (stream) {
for (const track of stream.getTracks()) {
track.stop();
}
}
reject(new Error('Recording failed'));
};
this.mediaRecorder.stop();
recorder.stop();
});
}
@@ -72,10 +93,26 @@ export class AudioRecorder {
}
cancelRecording(): void {
if (this.mediaRecorder && this.mediaRecorder.state !== 'inactive') {
this.mediaRecorder.stop();
const recorder = this.mediaRecorder;
const stream = this.stream;
this.mediaRecorder = null;
this.audioChunks = [];
this.stream = null;
this.recordingState = false;
if (recorder && recorder.state !== 'inactive') {
// Drop the original handlers so the pending stop event does not touch the instance
recorder.onstop = null;
recorder.onerror = null;
recorder.stop();
}
if (stream) {
for (const track of stream.getTracks()) {
track.stop();
}
}
this.cleanup();
}
private initializeRecorder(stream: MediaStream): void {
@@ -110,19 +147,6 @@ export class AudioRecorder {
this.recordingState = false;
};
}
private cleanup(): void {
if (this.stream) {
for (const track of this.stream.getTracks()) {
track.stop();
}
this.stream = null;
}
this.mediaRecorder = null;
this.audioChunks = [];
this.recordingState = false;
}
}
export async function convertToWav(audioBlob: Blob): Promise<Blob> {
@@ -136,13 +160,12 @@ export async function convertToWav(audioBlob: Blob): Promise<Blob> {
// eslint-disable-next-line @typescript-eslint/no-explicit-any
const audioContext = new (window.AudioContext || (window as any).webkitAudioContext)();
const audioBuffer = await audioContext.decodeAudioData(arrayBuffer);
const wavBlob = audioBufferToWav(audioBuffer);
audioContext.close();
return wavBlob;
try {
const audioBuffer = await audioContext.decodeAudioData(arrayBuffer);
return audioBufferToWav(audioBuffer);
} finally {
audioContext.close();
}
} catch (error) {
console.error('Failed to convert audio to WAV:', error);
return audioBlob;
@@ -182,12 +205,20 @@ function audioBufferToWav(buffer: AudioBuffer): Blob {
writeString(36, 'data'); // Subchunk2ID
view.setUint32(40, dataSize, true); // Subchunk2Size
let offset = 44;
// Cache channel arrays, write PCM via Int16Array (native little-endian, matches WAV)
const channels: Float32Array[] = new Array(numberOfChannels);
for (let c = 0; c < numberOfChannels; c++) {
channels[c] = buffer.getChannelData(c);
}
const pcm = new Int16Array(arrayBuffer, 44, length * numberOfChannels);
let p = 0;
for (let i = 0; i < length; i++) {
for (let channel = 0; channel < numberOfChannels; channel++) {
const sample = Math.max(-1, Math.min(1, buffer.getChannelData(channel)[i]));
view.setInt16(offset, sample * 0x7fff, true);
offset += 2;
for (let c = 0; c < numberOfChannels; c++) {
let s = channels[c][i];
if (s > 1) s = 1;
else if (s < -1) s = -1;
pcm[p++] = s * 0x7fff;
}
}