Fix locale-dependent float printing in GGUF metadata (#17331)

* Set C locale for consistent float formatting across all binaries.

* Add C locale setting to all tools binaries

Add std::setlocale(LC_NUMERIC, "C") to all 16 binaries in the tools/
directory to ensure consistent floating-point formatting.

* Apply suggestion from @JohannesGaessler

---------

Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
This commit is contained in:
SamareshSingh
2026-03-04 02:30:40 -06:00
committed by GitHub
parent 54910bd4f3
commit cb8f4fa3f8
39 changed files with 140 additions and 19 deletions
+3
View File
@@ -1,4 +1,5 @@
#include "llama.h"
#include <clocale>
#include <cstdio>
#include <cstring>
#include <string>
@@ -11,6 +12,8 @@ static void print_usage(int, char ** argv) {
}
int main(int argc, char ** argv) {
std::setlocale(LC_NUMERIC, "C");
// path to the model gguf file
std::string model_path;
// prompt to generate text from