547765a93e
* mtmd: add Gemma 4 audio conformer encoder support Add audio processing for Gemma 4 E2B/E4B via a USM-style Conformer. Architecture: - 12-layer Conformer: FFN → Self-Attention → Causal Conv1D → FFN → Norm - Subsampling Conv Projection: 2x Conv2D(stride=2) with LayerNorm - Full self-attention with sinusoidal RPE and sliding window mask (24) - Logit softcapping at 50.0, ClippableLinear clamping - Output: 1024 → 1536 → RMSNorm → multimodal embedder Mel preprocessing (dedicated mtmd_audio_preprocessor_gemma4a): - HTK mel scale, 128 bins, magnitude STFT, mel_floor=1e-3 - Standard periodic Hann window (320 samples), zero-padded to FFT size - Semicausal left-padding (frame_length/2 samples) - Frame count matched to PyTorch (unfold formula) - No pre-emphasis, no Whisper-style normalization - Mel cosine similarity vs PyTorch: 0.9998 Key fixes: - Tensor loading dedup: prevent get_tensor() from creating duplicate entries in ctx_data. Fixed with std::set guard. - ClippableLinear clamp_info loading moved after per-layer tensors. - Sliding window mask (24 positions) matching PyTorch context_size. - Skip Whisper normalization for Gemma4 mel output. Tested on E2B and E4B with CPU and Vulkan backends. Transcribes: "Glad to see things are going well and business is starting to pick up" (matching ground truth). Ref: #21325
124 lines
3.7 KiB
C++
124 lines
3.7 KiB
C++
#pragma once
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#include "ggml.h"
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#include "clip-model.h"
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#include <cstdint>
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#include <vector>
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#include <string>
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#define MTMD_INTERNAL_HEADER
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struct mtmd_audio_mel {
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int n_len;
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int n_len_org;
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int n_mel;
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std::vector<float> data;
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};
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struct mtmd_audio_mel_filters {
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int32_t n_mel;
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int32_t n_fft;
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std::vector<float> data;
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};
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// cache for audio processing, each processor instance owns its own cache
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struct mtmd_audio_cache {
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std::vector<float> sin_vals;
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std::vector<float> cos_vals;
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std::vector<float> hann_window;
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mtmd_audio_mel_filters filters;
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void fill_sin_cos_table(uint32_t n);
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void fill_hann_window(uint32_t length, bool periodic);
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// Build mel filterbank matrix [n_mel × n_fft_bins] at runtime.
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// n_fft_bins must be (N_fft / 2 + 1). Example: if N_fft=512 -> n_fft_bins=257.
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void fill_mel_filterbank_matrix(int n_mel,
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int n_fft,
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int sample_rate, // e.g. 16000
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float fmin = 0.0f, // e.g. 0.0
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float fmax = -1.0f, // e.g. sr/2; pass -1 for auto
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bool slaney_area_norm = true,
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float scale = 1.0f,
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bool use_htk = false
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);
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};
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struct mtmd_audio_preprocessor {
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const clip_hparams & hparams;
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mtmd_audio_preprocessor(const clip_ctx * ctx): hparams(*clip_get_hparams(ctx)) {}
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virtual ~mtmd_audio_preprocessor() = default;
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virtual void initialize() = 0; // NOT thread-safe
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virtual bool preprocess(const float * samples, size_t n_samples, std::vector<mtmd_audio_mel> & output) = 0;
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};
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struct mtmd_audio_preprocessor_whisper : mtmd_audio_preprocessor {
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mtmd_audio_preprocessor_whisper(const clip_ctx * ctx) : mtmd_audio_preprocessor(ctx) {}
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void initialize() override;
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bool preprocess(const float * samples, size_t n_samples, std::vector<mtmd_audio_mel> & output) override;
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private:
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mtmd_audio_cache cache;
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};
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struct mtmd_audio_preprocessor_conformer : mtmd_audio_preprocessor {
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mtmd_audio_preprocessor_conformer(const clip_ctx * ctx) : mtmd_audio_preprocessor(ctx) {}
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void initialize() override;
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bool preprocess(const float * samples, size_t n_samples, std::vector<mtmd_audio_mel> & output) override;
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private:
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mtmd_audio_cache cache;
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};
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struct mtmd_audio_preprocessor_gemma4a : mtmd_audio_preprocessor {
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mtmd_audio_preprocessor_gemma4a(const clip_ctx * ctx) : mtmd_audio_preprocessor(ctx) {}
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void initialize() override;
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bool preprocess(const float * samples, size_t n_samples, std::vector<mtmd_audio_mel> & output) override;
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private:
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mtmd_audio_cache cache;
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};
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//
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// streaming ISTFT - converts spectrogram frames back to audio one frame at a time
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//
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struct mtmd_audio_streaming_istft {
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mtmd_audio_streaming_istft(int n_fft, int hop_length);
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// reset streaming state
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void reset();
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// process a single STFT frame (streaming)
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// frame_spectrum: [n_fft_bins x 2] interleaved real/imag
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// returns: up to hop_length samples
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std::vector<float> process_frame(const float * frame_spectrum);
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// flush remaining samples at end of stream
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std::vector<float> flush();
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private:
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int n_fft;
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int hop_length;
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int n_fft_bins;
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// Own cache for output processing
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mtmd_audio_cache cache;
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// Streaming state
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std::vector<float> overlap_buffer;
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std::vector<float> window_sum_buffer;
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int padding_to_remove;
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// Working buffers for IFFT
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std::vector<float> ifft_in;
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std::vector<float> ifft_out;
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};
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