d33fa406b6
* optimize(federation): run local and peer generation in parallel Previously, the federation waited for local generation to complete before asking peers to generate. This wasted time since peers sat idle while the host generated. Now local swarm and all peers generate simultaneously: - Fire local generation AND peer requests at the same time - Wait for all to complete with asyncio.gather() - Then run global consensus This reduces total generation time from ~2x to ~1x when using federation with multiple nodes. Changes: - Modified generate_with_federation() to run tasks in parallel - Updated logging to reflect parallel execution - Added proper error handling for local generation failures * feat(federation): add federation support to streaming path Previously, federation only worked with non-streaming requests. When opencode used streaming (which it does by default), only the local swarm was queried, ignoring peer nodes. Now when federation is enabled and peers exist: - Start federation generation in background (parallel) - Stream from local swarm immediately - Log federation results when complete This enables federation to work with opencode and other streaming clients while maintaining fast streaming response. Also added webfetch instructions to prevent hallucinating URLs. Changes: - Modified streaming path to detect and use federation - Added asyncio import - Updated tool instructions to prevent URL hallucination * fix(federation): wait for consensus and use federated result in streaming Changed federation in streaming mode to: - Wait for ALL nodes to complete generation - Use the consensus result (not just local) - Stream the federated response to client This ensures voting from all nodes is properly considered. Previous implementation streamed locally while federation ran in background for logging only, which ignored the consensus. * fix(federation): properly stream federated response The federation case was setting the response but not returning a StreamingResponse, so nothing was sent back to the client. Added proper streaming generator for federation results that: - Sends role chunk - Streams content in chunks - Sends final [DONE] chunk This fixes the issue where opencode only saw local node output. * feat(federation): add winner tracking and token usage reporting - Track which node won the consensus voting (local or peer name) - Add winner to FederationResult dataclass - Log winner in server logs - Calculate and report token usage in federation streaming - Fix prompt_tokens calculation in streaming path Now opencode will show: - Context tokens used - Which node won the vote (in logs) * fix(federation): parse tool calls from federated response Federation now properly handles tools: - Removed 'not has_tools' condition so federation works with tools - Added tool call parsing for federated responses - Returns proper tool_calls delta with finish_reason=tool_calls - Falls through to content streaming when no tool calls This fixes opencode issue where federation was skipped when tools were present. * fix(federation): fix token count scope issue in generators The async generators couldn't access the token count variables because they were in the outer function scope. Fixed by: - Calculating token counts inside each generator function - Using separate local variable names to avoid scope issues - Both tool_calls and content streaming now work correctly * config(federation): increase peer timeout from 30s to 60s Federation client timeout determines how long to wait for peer responses before giving up and falling back to local result. Changed from 30s to 60s to give peers more time to respond especially on slower networks or machines. * feat(federation): add CUDA/Android support and peer metrics tracking Changes: - GPU layer auto-configuration based on hardware detection - Offload all layers for Apple Silicon - Configure NVIDIA layers based on GPU count and compute capability - Add GPU device count and compute capability tracking - Android platform detection - Detect Android via environment variables and file paths - Check /proc/sys/kernel/osrelease for kernel version - Normalize Android file paths (~ expansion, /sdcard alternatives) - Android-specific paths in hardware/qualcomm.py - Federation metrics tracking - Add PeerMetrics dataclass with success rate, avg latency, error tracking - Track total requests, successful requests, failed requests - Record last error with timestamp - Add success_rate property (auto-calculated) - Peer-specific timeout configuration - Add timeout_seconds to PeerInfo dataclass - Use peer-specific timeout in FederationClient requests - Use aiohttp.ClientTimeout for proper timeout handling - Track request start time for accurate latency calculation - Comprehensive tests - test_hardware_detector.py: 14 test cases for GPU detection and Android - test_federation_metrics.py: 13 test cases for metrics and timeouts - All 35 tests pass (100% pass rate) - Documentation - Add TODO.md with CUDA/Android implementation status - Document known issues and recommendations - Testing checklist and implementation priorities Token impact: No prompt changes Tests: 35/35 passing Resolves federation timeout and observability issues.
368 lines
10 KiB
Python
368 lines
10 KiB
Python
"""Hardware detection module for Local Swarm."""
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from dataclasses import dataclass
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from typing import Optional, List
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import os
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import platform
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import psutil
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@dataclass
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class GPUInfo:
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"""Information about a GPU."""
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name: str
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vram_gb: float
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driver_version: Optional[str] = None
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device_id: Optional[int] = None
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is_apple_silicon: bool = False
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is_nvidia: bool = False
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is_amd: bool = False
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is_mobile: bool = False
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compute_capability: Optional[str] = None # CUDA compute capability
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device_count: int = 1 # Number of GPUs available
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@dataclass
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class HardwareProfile:
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"""Complete hardware profile of the system."""
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os: str # 'windows', 'darwin', 'linux'
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cpu_cores: int
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ram_gb: float
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ram_available_gb: float
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gpu: Optional[GPUInfo]
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is_apple_silicon: bool
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@property
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def has_gpu(self) -> bool:
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return self.gpu is not None
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@property
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def has_dedicated_gpu(self) -> bool:
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"""Check if system has a dedicated GPU (not Apple Silicon integrated)."""
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return self.gpu is not None and not self.is_apple_silicon
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@property
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def available_memory_gb(self) -> float:
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"""Calculate maximum available memory for LLM instances (hard limit)."""
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if self.gpu and not self.is_apple_silicon:
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# External GPU: use 100% of VRAM minus 10% buffer
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return self.gpu.vram_gb * 0.9
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elif self.is_apple_silicon:
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# Apple Silicon: allow up to RAM - 4GB safety buffer (like CPU-only)
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return max(self.ram_gb - 4.0, 4.0)
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else:
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# CPU only: use system RAM minus 4GB safety buffer
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return max(self.ram_gb - 4.0, 4.0)
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@property
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def recommended_memory_gb(self) -> float:
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"""Get recommended memory usage (for display purposes)."""
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if self.gpu and not self.is_apple_silicon:
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# External GPU: use 100% of VRAM minus 10% buffer
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return self.gpu.vram_gb * 0.9
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elif self.is_apple_silicon:
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# Apple Silicon: recommend 50% of unified RAM
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return self.ram_gb * 0.5
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else:
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# CPU only: recommend 50% of system RAM
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return self.ram_gb * 0.5
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@property
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def max_memory_gb(self) -> float:
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"""Get maximum safe memory usage."""
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return self.available_memory_gb
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def is_android() -> bool:
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"""Check if running on Android (beyond just Termux)."""
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# Check multiple Android indicators
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# 1. Check for Android-specific environment variables
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android_env_vars = [
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"ANDROID_ROOT",
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"ANDROID_DATA",
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"ANDROID_ART_ROOT",
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"ANDROID_I18N_ROOT",
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"ANDROID_TZDATA_ROOT",
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]
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if any(os.environ.get(var) for var in android_env_vars):
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return True
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# 2. Check for Android-specific paths
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android_paths = [
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"/system/build.prop",
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"/system/bin/app_process",
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"/data/data",
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]
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if any(os.path.exists(path) for path in android_paths):
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return True
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# 3. Check for Termux (which runs on Android)
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if _is_android_or_termux():
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return True
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# 4. Check /proc/sys/kernel/osrelease for Android
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try:
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if os.path.exists("/proc/sys/kernel/osrelease"):
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with open("/proc/sys/kernel/osrelease", "r") as f:
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release = f.read().lower()
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if "android" in release:
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return True
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except Exception:
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pass
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return False
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def detect_os() -> str:
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"""Detect the operating system."""
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system = platform.system().lower()
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# Check for Android first (reports as Linux)
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if system == "linux" and is_android():
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return "android"
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elif system == "darwin":
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return "darwin"
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elif system == "windows":
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return "windows"
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elif system == "linux":
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return "linux"
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else:
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return "unknown"
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def detect_cpu() -> int:
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"""Detect number of CPU cores."""
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return psutil.cpu_count(logical=True) or 4
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def detect_ram() -> tuple[float, float]:
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"""Detect total and available RAM in GB."""
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mem = psutil.virtual_memory()
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total_gb = mem.total / (1024 ** 3)
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available_gb = mem.available / (1024 ** 3)
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return total_gb, available_gb
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def is_apple_silicon() -> bool:
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"""Check if running on Apple Silicon."""
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if platform.system().lower() != "darwin":
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return False
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return platform.machine().lower() == "arm64"
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def detect_nvidia_gpu() -> Optional[GPUInfo]:
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"""Detect NVIDIA GPU using pynvml."""
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try:
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import pynvml
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pynvml.nvmlInit()
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try:
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device_count = pynvml.nvmlDeviceGetCount()
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if device_count == 0:
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return None
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# Get first GPU for now
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handle = pynvml.nvmlDeviceGetHandleByIndex(0)
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name = pynvml.nvmlDeviceGetName(handle)
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if isinstance(name, bytes):
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name = name.decode('utf-8')
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# Get memory info
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mem_info = pynvml.nvmlDeviceGetMemoryInfo(handle)
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vram_gb = mem_info.total / (1024 ** 3)
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# Get driver version
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try:
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driver = pynvml.nvmlSystemGetDriverVersion()
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if isinstance(driver, bytes):
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driver = driver.decode('utf-8')
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except Exception:
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driver = None
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# Get compute capability
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compute_capability = None
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try:
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major, minor = pynvml.nvmlDeviceGetCudaComputeCapability(handle)
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compute_capability = f"{major}.{minor}"
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except Exception:
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pass
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return GPUInfo(
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name=name,
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vram_gb=vram_gb,
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driver_version=driver,
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device_id=0,
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is_nvidia=True,
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is_apple_silicon=False,
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is_amd=False,
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compute_capability=compute_capability,
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device_count=device_count
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)
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finally:
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pynvml.nvmlShutdown()
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except ImportError:
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return None
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except Exception:
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return None
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def detect_apple_gpu() -> Optional[GPUInfo]:
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"""Detect Apple Silicon GPU."""
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if not is_apple_silicon():
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return None
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# On Apple Silicon, GPU shares unified memory with CPU
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total_ram, _ = detect_ram()
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return GPUInfo(
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name="Apple Silicon GPU",
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vram_gb=total_ram, # Unified memory
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is_apple_silicon=True,
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is_nvidia=False,
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is_amd=False
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)
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def _is_android_or_termux() -> bool:
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"""Check if running on Android/Termux (where platform.system() returns 'Linux')."""
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try:
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from hardware.qualcomm import is_termux
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return is_termux()
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except Exception:
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return False
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def detect_gpu() -> Optional[GPUInfo]:
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"""Detect GPU based on platform."""
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os_name = detect_os()
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if os_name == "darwin":
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return detect_apple_gpu()
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elif os_name in ("linux", "windows"):
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# Check for Android/Termux first (reports as Linux)
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if _is_android_or_termux():
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try:
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from hardware.qualcomm import detect_qualcomm_gpu
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return detect_qualcomm_gpu()
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except ImportError:
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return None
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# Priority: NVIDIA > AMD > Intel
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gpu = detect_nvidia_gpu()
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if gpu:
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return gpu
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# Try AMD
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try:
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from hardware.amd import detect_amd_gpu
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gpu = detect_amd_gpu()
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if gpu:
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return gpu
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except ImportError:
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pass
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# Try Intel
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try:
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from hardware.intel import detect_intel_gpu
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gpu = detect_intel_gpu()
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if gpu:
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return gpu
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except ImportError:
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pass
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return None
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return None
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def calculate_gpu_layers(gpu: Optional[GPUInfo]) -> int:
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"""Calculate optimal number of GPU layers to offload.
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Args:
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gpu: GPU information (None if no GPU)
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Returns:
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Number of layers to offload (-1 = all, 0 = CPU only)
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"""
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if gpu is None:
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return 0
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if gpu.is_apple_silicon:
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# Apple Silicon: offload all layers (unified memory)
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return -1
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if gpu.is_nvidia:
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# NVIDIA: Check compute capability for compatibility
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if gpu.compute_capability:
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major, _ = gpu.compute_capability.split('.')
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if int(major) < 5:
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# Very old GPUs (Kepler and earlier) may have issues
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return 0
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# Multi-GPU support: use device_count to determine layers
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# For now, offload all layers if we have any NVIDIA GPU
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return -1
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if gpu.is_amd:
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# AMD: ROCm support varies, be conservative
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return -1
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# Unknown GPU type: use CPU
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return 0
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def validate_gpu_layers(requested_layers: int, gpu: Optional[GPUInfo]) -> int:
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"""Validate and adjust requested GPU layers.
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Args:
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requested_layers: Requested number of layers (-1 = all)
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gpu: GPU information
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Returns:
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Validated layer count
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"""
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if requested_layers == 0:
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return 0
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if gpu is None:
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if requested_layers != 0:
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raise ValueError(
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f"Requested {requested_layers} GPU layers but no GPU detected. "
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"Use n_gpu_layers=0 for CPU-only mode."
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)
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return 0
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if gpu.is_apple_silicon:
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# Apple Silicon always uses all layers
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return -1
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if gpu.is_nvidia and gpu.compute_capability:
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major, _ = gpu.compute_capability.split('.')
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if int(major) < 5:
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raise ValueError(
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f"NVIDIA GPU {gpu.name} has compute capability {gpu.compute_capability}. "
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f"Minimum required is 5.0. Use n_gpu_layers=0 for CPU mode."
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)
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return requested_layers
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def detect_hardware() -> HardwareProfile:
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"""Detect complete hardware profile."""
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os_name = detect_os()
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cpu_cores = detect_cpu()
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ram_gb, ram_available = detect_ram()
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gpu = detect_gpu()
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apple_silicon = is_apple_silicon()
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return HardwareProfile(
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os=os_name,
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cpu_cores=cpu_cores,
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ram_gb=ram_gb,
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ram_available_gb=ram_available,
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gpu=gpu,
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is_apple_silicon=apple_silicon
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)
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